Python Node [SOLVED]
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On 11/09/2015 at 07:15, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R17
Platform: Mac OSX ;
Language(s) : C++ ;---------
Hi,How does one create a python node inside a cpp objectdata plugin?
Or is this just not possible?
ID_OPERATOR_COFFE is in the list, but ID_OPERATOR_PYTHON isn't.
Yet GV_PYTHON_FRAME, GV_PYTHON_RESET and GV_PYTHON_CODE can be called.
Does anybody know how to do this?
Thanks in advance for your help and time!
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On 14/09/2015 at 01:59, xxxxxxxx wrote:
Hello,
the Python node is none of the core nodes and was added as a plugin with the Python module. So the symbol for the Python node Id is Gvpython and it can be found in gvpython.h.
Best wishes,
Sebastian -
On 15/09/2015 at 01:21, xxxxxxxx wrote:
Hi Sebastian,
Thanks for your answer!!