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    detecting specific object changes [SOLVED]

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    • H
      Helper
      last edited by

      On 18/05/2015 at 12:39, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   15+ 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I have created a unique ID system for objects, so object IDs will be consistent.
      now let's consider I have 2 render calls:
      call 1 got some unique IDs , for example (1, 2, 3, 4)
      call 2 got other unique IDs , for example (1, 4, 10, 20)

      I can add new objects (10 , 20), remove objects that doesn't exist anymore (2 , 3), but how to detect if objects (1, 4) has changed?

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      • H
        Helper
        last edited by

        On 18/05/2015 at 13:03, xxxxxxxx wrote:

        GetDirty and GetHDirty are probably what you are looking for.

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