iCustomGui & GeUserArea update [SOLVED]
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On 02/02/2015 at 19:44, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 13+
Platform: Windows ;
Language(s) : C++ ;---------
I have a working custom gui "with its internal data represented by a custom data class" , it is working fine except for 1 thing, if I right click the data "copy then paste to another, or reset" , it doesn't update until an event happens "tab switch, redraw,..." , what may cause this? -
On 03/02/2015 at 06:43, xxxxxxxx wrote:
Hello,
in such a custom GUI your are responsible to redraw the GeUserArea. So for example, if you want your GUI to update after
SetData()
[URL-REMOVED] was called, you have to callRedraw()
[URL-REMOVED] of your custom GUI in SetData().best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 03/02/2015 at 07:08, xxxxxxxx wrote:
thanks Sebastian, I think I was so dumb not to figure it out