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    iCustomGui & GeUserArea update [SOLVED]

    SDK Help
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    • H
      Helper
      last edited by

      On 02/02/2015 at 19:44, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   13+ 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I have a working custom gui "with its internal data represented by a custom data class" , it is working fine except for 1 thing, if I right click the data "copy then paste to another, or reset" , it doesn't update until an event happens "tab switch, redraw,..." , what may cause this?

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      • H
        Helper
        last edited by

        On 03/02/2015 at 06:43, xxxxxxxx wrote:

        Hello,

        in such a custom GUI your are responsible to redraw the GeUserArea. So for example, if you want your GUI to update after SetData()[URL-REMOVED] was called, you have to call Redraw()[URL-REMOVED] of your custom GUI in SetData().

        best wishes,
        Sebastian


        [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.

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        • H
          Helper
          last edited by

          On 03/02/2015 at 07:08, xxxxxxxx wrote:

          thanks Sebastian, I think I was so dumb not to figure it out 😊

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