Getting the material of an object
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On 10/12/2014 at 07:34, xxxxxxxx wrote:
Does anyone know of a faster way to get the material of an object that is not on the object itself?
For example, I have a material on the top null that textures anything that does not have a tag underneath. My current method is going up the hierarchy and testing each material until I find the one that the object is using. I feel like this is a really bad way of doing this and can be slow with hundreds of nulls and materials.
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On 10/12/2014 at 08:28, xxxxxxxx wrote:
Hello,
what do you mean with "testing each material"? You could simply check all parent objects if they have a tag of the type
Ttexture
[URL-REMOVED]. If yes simply access the texture tag toget the material
[URL-REMOVED].Best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 10/12/2014 at 09:21, xxxxxxxx wrote:
Some of the parent objects use a selection tag for the material or multiple materials. If so, then I would be getting the wrong material on some objects. I optimized my code a little so It's in a manageable speed now.