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    Additive blending with particle sprites

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 15/11/2014 at 01:50, xxxxxxxx wrote:

      This is common technique used to create explosions and glowing effects.  It's a feature in particle systems available in motion graphics software and other 3D packages - but doesn't seem possible in C4D by conventional means, so I'm wondering can it be implemented through the SDK.

      This is the general idea..
      _<_img src="http://www.c4dcafe.com/ipb/uploads/monthly_11_2014/post-178186-0-44191500-1416007159.png" border="0" /_>_

      For example, with the SDK is it possible to detect the underlying pixel colour it is rendering to - and add its value to the final pixel.
      Thanks,
      Glenn.

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      • H Offline
        Helper
        last edited by

        On 17/11/2014 at 02:41, xxxxxxxx wrote:

        Hello,

        if you want to edit or work with the final image to add some additional post effects you may have to use a VideoPostData plugin[URL-REMOVED]. This plugin type is only available for the C++ API.

        Best wishes,
        Sebastian


        [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.

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        • H Offline
          Helper
          last edited by

          On 17/11/2014 at 04:48, xxxxxxxx wrote:

          Thanks - shame, hope things like this are available in the future though..

          for reference I found help here using conventional means
          http://www.c4dcafe.com/ipb/topic/85747-additive-blending-on-billboard-particle-sprites-ideas/#entry585288

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