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    Adding a node to an Execution List

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/11/2002 at 13:35, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.012 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      ow do I make a node part of the execution evaluation list for an X-Group?
       
      darf

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 20/11/2002 at 11:01, xxxxxxxx wrote:

        What do you mean? Put it inside the group and connect it?

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 24/11/2002 at 16:50, xxxxxxxx wrote:

          I tink I just figured it out. Hmm... Simpler than I thought I guess.
          Regards,
          darf

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