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    How to call a Coffee from C++

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 12/11/2002 at 23:20, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.012 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;  C++  ;

      ---------
      Hi all
       I had created a simple plugin in v8 ,now what i want to do is i  want to create a command button in this plugin which can execute the Hello World Coffee file when user clicks it,Can it be done if so an example would help me a lot.Thanx in advance
      vinod

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 13/11/2002 at 00:16, xxxxxxxx wrote:

        Quote: Originally posted by vinod kumar on 12  November 2002
        >
        > * * *
        >
        >  I had created a simple plugin in v8 ,now what i want to do is i  want to create a command button in this plugin which can execute the Hello World Coffee file when user clicks it,Can it be done if so an example would help me a lot.Thanx in advance
        There's no way to issue arbitrary commands, like you describe. What you could do would be to use LoadFile() to tell C4D to open the .cof file. It will then execute the main() function in the C.O.F.F.E.E. code.

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