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    Access To Motext Transform Color

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 03/07/2014 at 03:13, xxxxxxxx wrote:

      Hi everyone,

      in a cloner or fracture object I can manipulate the color in the transform tab via [c4d.ID_MG_TRANSFORM_COLOR].

      This doesn't seem to work in a motext although the same attribute [c4d.ID_MG_TRANSFORM_COLOR] is shown when I drag it into the console/script editor.

      Can anyone help? Thanks in advance.

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      • H Offline
        Helper
        last edited by

        On 03/07/2014 at 06:52, xxxxxxxx wrote:

        got the solution from another post 🙂

        https://developers.maxon.net/forum/topic/6104/6305_accessing-motext-group-parameters

        Just add one of the following IDs to the Color ID (or other transform IDs)

        MGTEXTOBJECT_GROUPTRANSFORM_ALL  
        MGTEXTOBJECT_GROUPTRANSFORM_LINE  
        MGTEXTOBJECT_GROUPTRANSFORM_WORD  
        MGTEXTOBJECT_GROUPTRANSFORM_CHAR
        
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