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    Compiling for Windows

    SDK Help
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    • H
      Helper
      last edited by

      On 04/06/2014 at 09:01, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   14 
      Platform:      Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      I have an Xcode project file.
      It compiled just fine for Mac. Is it possible to make Xcode also compile for Windows?

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      • H
        Helper
        last edited by

        On 04/06/2014 at 15:58, xxxxxxxx wrote:

        No.  You should be using Visual Studio on Windows (VSExpress 2010 with Windows 7.1 SDK added and set in the project for 64-bit builds - for free.  Paid version of VS otherwise does 64-bit with no changes).

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        • H
          Helper
          last edited by

          On 04/06/2014 at 16:29, xxxxxxxx wrote:

          I have Parallels in my Mac. So, is it possible to install what you told me, for free, to compile for Windows?

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          • H
            Helper
            last edited by

            On 05/06/2014 at 12:26, xxxxxxxx wrote:

            I installed what you said, but when I open the solution file it states that it was created by a more recent version of Visual Studio and it can't open it.
            Should I try with a more recent version of Visual Studio? Are they still free?

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