change the color of icon in object manager
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On 05/05/2014 at 07:47, xxxxxxxx wrote:
Hi
After 2 weeks of trail and error i managed to write 8 lines of (python)code that adds a Null with
a Xpresso tag to the object manager after pressing the button.it works fine, a input dialog pops up so i can give the null a name and a color picker dialog to give the icon a color. But i dont want to use the color picker i just want to give the RGB values somewhere in the code and skip the colorpicker
i have no idea how to do that.
im not a developer and its my first post so sorry if its not in the right place.
this is the code.script that adds a null object with an Xpresso tag to the object manager
import c4d
from c4d import documents
from c4d import guiusrInput = raw_input('type text here: ') #Input dialog to name myobject
def main() :
#create the xpressoNULL
myobject = c4d.BaseObject(c4d.Onull) #create a null object (myobject)
doc.InsertObject(myobject) #Insert the object into the documents object manager
myobject.MakeTag(1001149) #Add xpresso tag to myobject
myobject[c4d.ID_BASELIST_NAME] = usrInput #Give myobject a name (comes from the input dialog)Switch on Color options in the basic tab.comment out to deactivated
iconColor = c4d.gui.ColorDialog(0) #Color Picker to color myobject
myobject[c4d.NULLOBJECT_ICONCOL] = True #Set "Icon Color" on in basic tab
myobject[c4d.ID_BASEOBJECT_USECOLOR] = True #Set " Use Color" on automatic in basic tab
myobject[c4d.ID_BASEOBJECT_COLOR] = iconColor #set "Display Color" in basic tab
#Refresh the managers to show the new object
c4d.EventAdd()
main()KC
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On 05/05/2014 at 08:06, xxxxxxxx wrote:
Hi,
op[c4d.ID_BASEOBJECT_COLOR]=c4d.Vector(1,0,0)
this is a pure red
The vector represents the rgb values, like c4d.Vector(R,G,B), in the range from 0 to 1
cheers
martin -
On 05/05/2014 at 08:18, xxxxxxxx wrote:
Thanks Martin
it works !Big smile
[URL-REMOVED]kc
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