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    Multiple Frame Exporter

    Plugin Requests
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 30/10/2002 at 15:26, xxxxxxxx wrote:

      Something Cinema4D has some problems with is animations export. But sadly I have to export some animations. The way I currently do it is by exporting each frames independantly. That takes lots of time.
      I think that programming a plugins that cycle throught each frames and save them using the export function wouldn't be very hard.
      Maybe someone already did it ?
      Thanx,
      BarZoule

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 05/11/2002 at 17:24, xxxxxxxx wrote:

        to clarify, we're talking abotu exporting animation into another 3d format here?

        i don't know about importing, but i know that the shockwave exporter incorporates animation. but i think you might have to "bake" most things first.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 06/11/2002 at 04:57, xxxxxxxx wrote:

          What i'm looking for is a plugin that exports the scene as a serie of independant files, each one containing a frame of the animation.
          eg. you'd have:
          frame001.3ds
          frame002.3ds
          frame003.3ds
          frame004.3ds
          frame005.3ds
          frame006.3ds
          ...
          iis that clearer ?
          -BarZoule

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 06/11/2002 at 10:52, xxxxxxxx wrote:

            I don't know if it will help you , but Maxon does plan on adding Filmbox export (in a point release?), which supports both bone and PLA.  Most of the major packages support .fbx or soon will.

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