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    Memory Leak Detection In OS X 10.5

    SDK Help
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    • H
      Helper
      last edited by

      On 19/02/2014 at 06:07, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   15 
      Platform:      Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Under OS X 10.8.5, the Console shows no messages at all when C4D R14 and R15 are opened and closed. This is using 'debug.txt' and the '-debug' command line argument respectively.

      Under OS X 10.7.5, memory leak debugging works as expected for both versions.

      Can anyone confirm that memory leak detection is working under 0S X 10.8.5?

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      • H
        Helper
        last edited by

        On 19/02/2014 at 07:27, xxxxxxxx wrote:

        Originally posted by xxxxxxxx

        <ADDRESS>
        User Information:
        Cinema 4D Version:   15 
        Platform:     
        Mac OSX  ; 
        Language(s) :    
        C++  ;

        ---------
        </ADDRESS> Under OS X 10.8.5, the Console shows no messages at all when C4D R14 and R15 are opened and closed. This is using 'debug.txt' and the '-debug' command line argument respectively.

        Under OS X 10.7.5, memory leak debugging works as expected for both versions.

        Can anyone confirm that memory leak detection is working under 0S X 10.8.5?

        The leak detection is independent of the OS and OS version (and works on 10.8.5 too). You'll see the messages in newer versions in the debugger's output window only though.

        Best regards,

        Wilfried Behne

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        • H
          Helper
          last edited by

          On 19/02/2014 at 21:00, xxxxxxxx wrote:

          Thanks for the clarification, it's working fine in the Xcode console.

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