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    SSS Path Lenth

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    • H
      Helper
      last edited by

      On 01/01/2013 at 15:38, xxxxxxxx wrote:

      Hi all.

      Lower SSS Path Lenth value the longer the render time.

      When I work with very tiny scaled scene that actually real scale factor for some reason.

      0.2 cm Path Lenth value is correct value for my model.

      but, Material Manager's Material Preview Scene is very big than real scale factor.

      so, Material Preview have longer the render time for SSS.

      However, I start rendering and manually off Luminance channel.

      so, Material Preview no longer use CPU for calculation SSS.

      hence, I hope Material Preview will have Scale Project option in it's Project Settings..._<_daum:word_>_
      _rd>for some parameter sensitiv_<_daum:word_>_m:word>

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      • H
        Helper
        last edited by

        On 01/01/2013 at 16:04, xxxxxxxx wrote:

        first of all - this forum isn't meant to be bug report / feature request forum for c4d itself. but
        as you have already have posted here : this feature has already been implemented. right click 
        on your preview window and then on project settings. you can also add custom preview scenes
        under c4DFolder\library\materialpreview or c4dPrefFolder\library\materialpreview.

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