Automatically load up a plugin to Render Settings
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/10/2012 at 05:47, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R13
Platform: Mac OSX ;
Language(s) : C++ ; PYTHON ;---------
Hi guys. A quick question:
Is it physically possible (for someone who knows what he's doing) to make a plugin automatically appear in Render Settings on that left top most part that says now "MY PLUGIN"? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/10/2012 at 07:33, xxxxxxxx wrote:
Hi Tomas,
You can access the render settings of a document with either BaseDocument.GetActiveRenderData() or BaseDocument.GetFirstRenderData() and then insert your own video post with RenderData.InsertVideoPostLast(vpp).
To automatically do that you could respond to MSG_DOCUMENTINFO.