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    Getting C4D Interface Color

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 26/10/2012 at 10:45, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:    
      Platform:      
      Language(s) :

      ---------
      I can't find the correct constant for the "General - Background" color. Does anyone know how it is called? I could find the VIEWCOLOR_GRID_MINOR which seems to be eqaul to the main background color, but if this one is changed its not the same color any more. 😉

      I want my UserArea to have the same background as the dialog, that's why I need this color.

      Thanks,

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 29/10/2012 at 02:42, xxxxxxxx wrote:

        The constant for the interface background color is COLOR_BG, you can get its value calling:

        dlg.GetColorRGB(c4d.COLOR_BG)
        

        With dlg being a GeDialog..

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 29/10/2012 at 07:16, xxxxxxxx wrote:

          Thank you very very much Yannick. I really didn't see this function. 🙂

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