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    PLA, get a point's Vector in animation

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 03/10/2012 at 00:37, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   13 
      Platform:   Windows  ;   
      Language(s) :     C++  ;  XPRESSO  ;

      ---------
      HI,

      Object has a PLA animation, and I want to get a point's Vector in specific frame without DrawViews(..).

      here is some example code.

      ObjectA has PLA.
      ObjectB has Dynamic.
           
      Current Frame is 0.
      for(i=0; i<90; i++)
      {
      doc->SetTime(BaseTime(i/FPS));

      (I don't know what to do here.)   - EventAdd, message doesn't effect. How do I have to do?

      getPoint(......);

      }

      The reason for don't calculate ObjectB's Dynamic while to get ObjectA's point's Vector in animation.

      I only want to get ObjectA's Vector of point without other calculation.

      do I have to do DrawViews(.....)?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 03/10/2012 at 01:13, xxxxxxxx wrote:

        Hi,

        See the code in this post that shows how to export an animation frame by frame: Export Animation

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 03/10/2012 at 04:38, xxxxxxxx wrote:

          You can use AnimateObject() to specific time and read the values.

          Cheers
          Lennart

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 03/10/2012 at 07:11, xxxxxxxx wrote:

            Thanks Lennart!

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