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    World coord of points of deformed object

    PYTHON Development
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      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 26/08/2012 at 20:49, xxxxxxxx wrote:

      I have Python script that gets the world coordinates of the points of a polygon object.  But the values are not correct if a deformer generator is attached.

      I'm not trying to mess with the points, just find their position.

      My script is being run per frame during the render.  I thought I could use    "baseObject.GetDeformCache()" but this doesn't seem to work.

      Any advice would be appreciated.

      Thanks.
      Jim

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