Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Keys for CallCommand()?

    Scheduled Pinned Locked Moved PYTHON Development
    1 Posts 0 Posters 210 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/12/2011 at 06:52, xxxxxxxx wrote:

      Hi everyone,

      sorry for another noob question but I simply don't understand how to get keys for two commands: 'Save Texture As' and 'Merge into the Current Texture': all I have are their CallCommand ids.

      I've looked through .h files but I haven't found anything relative.

      Is there a wat to get a listing of the keys present in a command?

      I want to do a script that automatically saves Projection Painting layer in the specific file and script that automatically merges that image with current texture.

      1 Reply Last reply Reply Quote 0
      • First post
        Last post