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    Several PLA Tracks?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 31/08/2011 at 09:21, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   12 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hy there,

      I have a Tag-Plugin which reads the values of the PLA-Track. This works very well. But suddenly the code stopped working in a scene I am working on. When I debugged the plugin, I noticed that the object suddenly has 7 PLA Tracks.

      So, is it in general possible, that an object has several PLA Tracks (that is, if I get the first track and cycle through them all, they are all named "PLA")? In my code I do not create any tracks, just read out the values of the PLA Track keys ...

      If yes, how would I distinguish between those and what do they mean?

      Thank you,
      maxx

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/08/2011 at 09:57, xxxxxxxx wrote:

        Ah, never mind. I confused myself with an incorrect debug statement. The other tracks are no PLA Tracks, all fine.

        Cheers,
        maxx

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