Custom node data in cinema node
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/07/2011 at 03:57, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ; Mac ;
Language(s) : C++ ;---------
Hello all,
actually i have some custom node date stored directly in the document under some my own GeListHead(via scenehook).
is possible and legal to in sert my head and nodes under standard cinema 4d node ... for example:i create my own Custom Material.
then i'dd like to use material as header of some of my custom node.MyMaterial
|-GeListHead
|- my node data
|- my node data
|-ext.......this is to be sure the data structure is correctly stored and deleted when the master node (material) is deleted
if this is not possible can i solve the problem with a base link ?
thanks in advance
Franz -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/07/2011 at 06:57, xxxxxxxx wrote:
hello after some try i'll figured out to store my node list in my material ... if there isn't any safety issue ... i think this is possible and legal ...
thanks
Franz