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    Change Renderdata while rendering animation

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 16/06/2011 at 03:48, xxxxxxxx wrote:

      I don't know if you can do this or not. Was this a videopost plugin? You can gain access to the render data through that, but whether changing it would make any difference at that point, I don't know.

      What was it you wanted to change?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 16/06/2011 at 03:55, xxxxxxxx wrote:

        I want to change the active Renderdata while rendering.

        Here's the Python Version:
        Click
        And here the Coffee Version:
        Click

        They actually DO work, but the renderer (while rendering in PictureViewer) doesn't recognize the Change of the active Renderdata.

        This video is rendered with using the change of renderdatas.
        RD 01 has white background, but RD 02 has a orange background, the result is still white.
        The rendered text shows the name of the current active renderdata.

        Video

        Thanks !
        Niklas

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 16/06/2011 at 05:59, xxxxxxxx wrote:

          Hm. This does in fact work for me (I tried the COFFEE version). I created two render settings, both with the cel renderer enabled, one with a white background and one with orange. Then in the render settings dialog I chose the white one as the active render setting, and dragged the orange one into the link field in the expression. With the Enabled switch unchecked, I got a white background.

          On checking the Enabled switch, I could see that the render setting was changed and I got an orange background.

          Is this how it is supposed to work? If so, then it does 🙂

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 16/06/2011 at 06:12, xxxxxxxx wrote:

            Yes, this is how it is supposed to work. 😉
            But, did you render a complete animation, too ?
            Use a stage object to animate the current Camera, and you will (hopefully not) see, that the renderer does only render with the rendersettings it started rendering with. 😕

            Thanks,
            Niklas

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 16/06/2011 at 06:28, xxxxxxxx wrote:

              The renderer uses a copy of the document. So you are only changing the editable document. Also it's forbidden to change the rendered document. What do you want change in the render settings during rendering an animation?

              cheers,
              Matthias

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 16/06/2011 at 06:35, xxxxxxxx wrote:

                Originally posted by xxxxxxxx

                So you are only changing the editable document.

                But the Tag is evaluated in the rendering process, and in the Tag I change the current Rendersettings.
                As you can see in the Video posted above (or download here again), the active rendersettings do change
                (the rendered Text displays the name of the active renderdata),
                but the renderer does still render with the previous settings.
                Of course there would be conflicts if the new settings would have defined a greater imagesize,
                but I'd need a possibility to change some options in the rendersettings during the animation,
                and this includes other effects etc..

                Thanks,
                Niklas

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 16/06/2011 at 06:42, xxxxxxxx wrote:

                  Sorry, I missed that you already using a tag. In any case it's forbidden to change the render settings of the rendered document.

                  What do you want to change anyway?

                  cheers,
                  Matthias

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 16/06/2011 at 06:53, xxxxxxxx wrote:

                    In any case it's forbidden to change the render settings of the rendered document.

                    Very unfortunate. 😞
                    To change the renderdata instance or to change settings within the current renderdata ?

                    I have a scene with many cameraobjects, and for every camera object, a picture should be rendered out.
                    But with different Rendersettings. And there are really a lot of cameras !

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 16/06/2011 at 07:00, xxxxxxxx wrote:

                      Originally posted by xxxxxxxx

                      I have a scene with many cameraobjects, and for every camera object, a picture should be rendered out.
                      But with different Rendersettings. And there are really a lot of cameras !

                      This can be easily done through a script and using RenderDocument(). You can pass a render settings container to RenderDocument().

                      cheers,
                      Matthias

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                      • H Offline
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 16/06/2011 at 07:10, xxxxxxxx wrote:

                        This function isn't available for COFFEE, right ?
                        The Python Version was actually just for testing if it is the same in R12, and it is.
                        The Scene must be rendered with R11.5

                        But as it is not possible, thanks for your answers.

                        Finally, I need an answer to this question:

                        To change the renderdata instance or to change settings within the current renderdata ?

                        Only changing a colour, for instance, in the CelRenderer while rendering would be a great achievement ! Tongue

                        Thanks,
                        Niklas

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                        • H Offline
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 16/06/2011 at 07:30, xxxxxxxx wrote:

                          I don't see a COFFEE-only solution, sorry.

                          cheers,
                          Matthias

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