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    Python SDK Bugs Thread

    Scheduled Pinned Locked Moved Bugs
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 09/03/2011 at 09:09, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:    
      Platform:      
      Language(s) :

      ---------
      Hi there,

      because it's nonsense to open a new thread for every found Bug in the SDK, I open up this one to post your found ones.

      I'll start:
      The constants for copyflags are wrong.

      Instead of "c4d. COPY_NO_HIERARCHY" it must be "c4d. COPYFLAGS_NO_HIERARCHY"

      cheers, nux

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 10/03/2011 at 02:56, xxxxxxxx wrote:

        The ObjectData ModifyObject description looks a bit weird .. 😕

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 12/03/2011 at 08:58, xxxxxxxx wrote:

          Thx for reporting! This will be fixed.
          Cheers, Sebastian

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 12/03/2011 at 18:27, xxxxxxxx wrote:

            np.

            The console tells me GetAll() needs a max value to overload.
            1. Nonsense as i think
            2. Not in the SDK

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 12/03/2011 at 20:21, xxxxxxxx wrote:

              The console tells me GetAll() needs a max value to overload.

              They were actually optional. Please pass the number of elements you want to retrieve.
              If its a BaseSelect for polygons max=GetPolygonCount(), for points max=GetPointCount(),...

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 12/03/2011 at 20:23, xxxxxxxx wrote:

                Optional ? No the console told me i MUST overload this value

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 01/06/2011 at 23:38, xxxxxxxx wrote:

                  c4d.gui.ShowPopupDialog( _x_ , _y_ , _bc_ , _flags=POPUP_RIGHT|POPUP_EXECUTECOMMANDS_ )
                  

                  should be

                  c4d.gui.ShowPopupDialog(parentdialog, bc, x, y __, _flags=POPUP_RIGHT|POPUP_EXECUTECOMMANDS_ )
                  

                  The parentdialog may be None.

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 22/06/2011 at 00:35, xxxxxxxx wrote:

                    c4d.SelectionTag is wrong documented in the SDK leading to much misunderstanding from side of beginners.

                    SelectionTag has no attribute GetSelection.
                    The right name is GetBaseSelect.

                    Cheers

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 03/07/2011 at 11:52, xxxxxxxx wrote:

                      Using the liquid tool included with the sdk as an example you can get cinema to crash if you have the tool settings loaded in two different attribute managers and you alternate changing the settings between the managers. This also happens on my own tool plugin.

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