TagData::Draw not with DRAWRESULT?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/11/2010 at 10:27, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hi,is there a reason that the TagData::Draw Method is not required to return DRAWRESULT but the old Bool value?
Just wondering as all other Draw methods have been changed to return an explicit DRAWRESULT and it just seems a bit inconsistent.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/11/2010 at 04:23, xxxxxxxx wrote:
Currently only ObjectData, EffectorData and ToolData offer specific return values in Draw. All other NodeData plugins offer only a boolean return values. Afaik there is no specific reason except that only these Draw methods have been touched for R12.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/11/2010 at 04:35, xxxxxxxx wrote:
thanks.