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    Bounding box for group of objects?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 07/09/2010 at 01:54, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,
      We can get the bounding box for one base object with the methods "GetMp" and "GetRad", but is it possible to get easily the bounding box of a tree with many BaseOjects?
      Thanks for your help,
      Best,
      Olivier

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 07/09/2010 at 05:03, xxxxxxxx wrote:

        Go thru the tree and use each bounding box yourself to calculate the max/min extent. That´s the way to go.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 07/09/2010 at 07:38, xxxxxxxx wrote:

          That's not easy, but I will try.
          Thanks for reply.
          Best,
          Olivier

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