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    SplineData question

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 29/08/2010 at 14:33, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hey everyone,

      I have been searching around the forum looking for information on how to use the splinedata interface.  I have successfully added one to my plugin,  and set the data in the splinedata element.  Now, I am interested in getting that data from the splinedata element and using it to define the shape of an object.  Is this poissible?  If so,  could someone point me in the direction I need to head to figure this out?

      Thanks,

      ~Shawn

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 30/08/2010 at 02:40, xxxxxxxx wrote:

        If you already have the data in a SplineData object, why don't you just take a look into the SDK docs and see what members SplineData has? I mostly just use "GetPoint()". How you use that data to define the shape of some object is entirely up to you 😉

        Greetings,
        Jack

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 31/08/2010 at 18:08, xxxxxxxx wrote:

          Thanks Jack!   I'll take a look at GetPoint().

          🙂

          ~Shawn

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