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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 02/12/2009 at 19:42, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      how do I control the red and green dots in the attributes manager to set the objects as visible or not visible in the editor and in the renderer?

      Any help would be greatly appreciated.

      Thanks,

      ~Shawn

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 03/12/2009 at 01:03, xxxxxxxx wrote:

        Hello You should ask to base object :

        LONG estate = MyObject->GetEditorMode();
        LONG rstate = MyObject->GetRenderMode();
        LONG dstate MyObject->GetDeformMode();

        MyObject->SetEditorMode(LONG mode);
        MyObject->SetRenderMode(LONG mode);
        MyObject->SetDeformMode(LONG mode);

        mode can be for editor and render :
        MODE_ON
        MODE_OFF
        MODE_UNDEF

        and for deform mode :
        TRUE or FALSE ;
        Franz

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 03/12/2009 at 02:40, xxxxxxxx wrote:

          Thanks Franz,

          That did the trick.

          ~Shawn

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