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    GetDEnabling not called in 11.5

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 11/09/2009 at 03:33, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11.5 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi,

      I've just compiled my shader plugin with SDK 11.5. I only had to adjust some data types and now it works.

      BUT: GetDEnabling is never called! I'm using GetDDescription for my own resource elements. In R10 everything's fine. Any hints?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 11/09/2009 at 03:36, xxxxxxxx wrote:

        Please see here for discussion about CINEMA 4D R11.5

        CINEMA 4D R11.5 SDK

        About GetDEnabling() and GetEnabling(), the t_data parameter is constant since CINEMA 4D R11.5.

        virtual Bool GetDEnabling(GeListNode *node, const DescID &id;,const GeData &t;_data,LONG flags,const BaseContainer *itemdesc)

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 11/09/2009 at 03:55, xxxxxxxx wrote:

          oops. should have seen the thread. thanks.

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