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    compiling for mac

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 03/06/2009 at 12:01, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   r11 
      Platform:   Windows  ; Mac  ;  
      Language(s) :     C++  ;

      ---------
      Hi there,

      the person which is compiling my plugin for mac is facing a problem concerning the usage of VERSION_SAVABLEDEMO (not declared)...
      I have no clue what to do now.

      Any hints are welcome...

      cheers,
      Ello

      edit: ok, as my first thought, it was the wrong sdk 😉

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 03/06/2009 at 13:55, xxxxxxxx wrote:

        Possibly, yes. There were also some early versions of the R11 demo which did not include this yet. It should be defined in 'operatingsystem.h' in the resource\_api folder.

        If you want general source code with various versions, best to use preprocessing and defines to admit or omit code specific to versions.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 04/06/2009 at 03:07, xxxxxxxx wrote:

          thank you for the info!
          cheers,
          ello

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