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    spline tangent question

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/05/2009 at 12:15, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   r11 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      hi there, i have been doing tests for quite some hours now, but i dont get it to work. i want to get the tangent rotation on a spline. but i dont want to apply the matrix (as described here) to the object, but i want just the rotation in a vector for further calculations.

      how can i do this?

      cheers,
      ello

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 18/05/2009 at 12:23, xxxxxxxx wrote:

        thanks! i found it:

        MatrixToHPB(const Matrix& m)

        cheers,
        ello

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