Draw Bounding Box?
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/04/2009 at 04:56, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.1
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Hi,there are several threads here about the bounding box. I know with GetRad() and GetMp() I can get the data of an object's the bounding box.
But how do I actually draw it? Do I have to do it all myself with BaseDraw::Line3D() or BaseDraw::Box3D() ? Or is there a standard method to draw it?
Thanks in advance!
Greetings,
Jack -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/04/2009 at 05:02, xxxxxxxx wrote:
You have to overload the virtual void GetDimension(PluginObject *op, Vector *mp, Vector *rad) method. Check the RoundedTube source code for an example.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/04/2009 at 05:25, xxxxxxxx wrote:
Cool, it works

Thanks, Matthias!Cheers,
Jack