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    Realistic Shadows from Volumetric Shaders

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 22/04/2009 at 07:51, xxxxxxxx wrote:

      afaik for volumetric environement shaders you must do your own shadow calculations (expect for hard shadows of course).

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 22/04/2009 at 08:07, xxxxxxxx wrote:

        ouch. that would be a tough job...

        Since applying the same shader to a giant cube works, C4D seems to be able to do great shadows with volumetric shaders. It's just a matter of taking into account shaders applied to environments...

        Thanks for your help
        Ben

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 05/05/2009 at 05:51, xxxxxxxx wrote:

          Matthias, any news on this?
          Will there be a fix in future versions of C4D?

          Thanks,
          Ben

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 11/05/2009 at 07:26, xxxxxxxx wrote:

            Hi Ben, I can't say when this will be fixed. I'll report it as feature request.

            cheers,
            Matthias

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 11/05/2009 at 07:54, xxxxxxxx wrote:

              Ok!

              Thanks for letting me know.

              best,
              Ben

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 18/09/2009 at 03:32, xxxxxxxx wrote:

                Hello Matthias,

                Any news on this problem? Is it supposed to be fixed in R11.5?

                Best,
                Ben

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 18/09/2009 at 03:53, xxxxxxxx wrote:

                  Afaik nothing has changed regarding this issue. I have to check again.

                  cheers,
                  Matthias

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 11/01/2010 at 07:32, xxxxxxxx wrote:

                    Hello Matthias,

                    I'm Julien. Since Ben left our development team, I was forwarded his messages here, at PluginCafé. Could you please tell me if you had time to check this problem of hard shadows? Thank you!
                    (by the way, I wish you a happy new year!)

                    Regards,
                    Julien.

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 17/01/2011 at 10:22, xxxxxxxx wrote:

                      Hello Matthias,

                      I wish you a Hapy New Year!
                      Could you please tell us if this very old issue has been fixed (in Cinema4D 12), or, if not, if it is going to be fixed in a future update. Thanks!

                      Cheers,
                      Julien.

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                      • H Offline
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 18/01/2011 at 05:53, xxxxxxxx wrote:

                        Hello Julien,

                        I wish you a Happy New Year too.

                        I am sorry to inform you that regarding the issue with the shadow calculation nothing has changed so far. So far I am nor aware of any changes in future releases. I will mention it to the developers again.

                        cheers,
                        Matthias

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                        • H Offline
                          Helper
                          last edited by

                          On 13/01/2016 at 09:33, xxxxxxxx wrote:

                          Hello Matthias,

                          I wish you a Hapy New Year 2016!

                          We still have issues with this problem (a customer recently reported the issue again, and it prevented him from using xStream in his project...)

                          I just wonder if this is going to be fixed this year (in Ciname 4D R17, for instance?)
                          Thank you in advance!

                          Best regards,
                          Julien.

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