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    Realistic Shadows from Volumetric Shaders

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 21/04/2009 at 06:50, xxxxxxxx wrote:

      Let me know if this is something that will be fixed or that can be changed by some settings in the app or in the shader.

      I'm trying to workaround the problem by using two separate shaders, one for transparency and one for volume. I'll try to apply the volume one to the environment object and the transparency one to a large invisible cube.

      Thanks!
      Ben

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 22/04/2009 at 07:51, xxxxxxxx wrote:

        afaik for volumetric environement shaders you must do your own shadow calculations (expect for hard shadows of course).

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 22/04/2009 at 08:07, xxxxxxxx wrote:

          ouch. that would be a tough job...

          Since applying the same shader to a giant cube works, C4D seems to be able to do great shadows with volumetric shaders. It's just a matter of taking into account shaders applied to environments...

          Thanks for your help
          Ben

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 05/05/2009 at 05:51, xxxxxxxx wrote:

            Matthias, any news on this?
            Will there be a fix in future versions of C4D?

            Thanks,
            Ben

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 11/05/2009 at 07:26, xxxxxxxx wrote:

              Hi Ben, I can't say when this will be fixed. I'll report it as feature request.

              cheers,
              Matthias

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 11/05/2009 at 07:54, xxxxxxxx wrote:

                Ok!

                Thanks for letting me know.

                best,
                Ben

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 18/09/2009 at 03:32, xxxxxxxx wrote:

                  Hello Matthias,

                  Any news on this problem? Is it supposed to be fixed in R11.5?

                  Best,
                  Ben

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 18/09/2009 at 03:53, xxxxxxxx wrote:

                    Afaik nothing has changed regarding this issue. I have to check again.

                    cheers,
                    Matthias

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 11/01/2010 at 07:32, xxxxxxxx wrote:

                      Hello Matthias,

                      I'm Julien. Since Ben left our development team, I was forwarded his messages here, at PluginCafé. Could you please tell me if you had time to check this problem of hard shadows? Thank you!
                      (by the way, I wish you a happy new year!)

                      Regards,
                      Julien.

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                      • H Offline
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 17/01/2011 at 10:22, xxxxxxxx wrote:

                        Hello Matthias,

                        I wish you a Hapy New Year!
                        Could you please tell us if this very old issue has been fixed (in Cinema4D 12), or, if not, if it is going to be fixed in a future update. Thanks!

                        Cheers,
                        Julien.

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                        • H Offline
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 18/01/2011 at 05:53, xxxxxxxx wrote:

                          Hello Julien,

                          I wish you a Happy New Year too.

                          I am sorry to inform you that regarding the issue with the shadow calculation nothing has changed so far. So far I am nor aware of any changes in future releases. I will mention it to the developers again.

                          cheers,
                          Matthias

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                          • H Offline
                            Helper
                            last edited by

                            On 13/01/2016 at 09:33, xxxxxxxx wrote:

                            Hello Matthias,

                            I wish you a Hapy New Year 2016!

                            We still have issues with this problem (a customer recently reported the issue again, and it prevented him from using xStream in his project...)

                            I just wonder if this is going to be fixed this year (in Ciname 4D R17, for instance?)
                            Thank you in advance!

                            Best regards,
                            Julien.

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