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    TexBox in Dialogs

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 08/03/2009 at 01:58, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi,

      is it possible to use the TexBox customgui in GeDialogs?
      I tried to add one like so:

      > \> Bool     C4DShaderFilterDialog::CreateLayout( void ) \> { \> TexBoxGui\* g = (TexBoxGui\* )AddCustomGui(IDC_NS_SHADER,CUSTOMGUI_TEXBOX,"Shader",BFH_SCALEFIT,100,0,BaseContainer()); \> ... \> } \>

      This shows the gui in the dialog but it is not functional. (It just doesn't do anything when i click it).

      best regards
      Michael

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 11/03/2009 at 01:29, xxxxxxxx wrote:

        I can confirm this. I have to ask the developers what steps are required to make it work.

        cheers,
        Matthias

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 08/04/2010 at 09:06, xxxxxxxx wrote:

          BUMP

          any news about this?

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 10/04/2010 at 10:02, xxxxxxxx wrote:

            I did it with a linkboxgui now.
            Nevertheless I would appreciate an answer. The question is one year old.

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 12/04/2010 at 02:13, xxxxxxxx wrote:

              The TexBox custom GUI is used internally by the SHADERLINK description element. It is not supported by dialogs.

              cheers,
              Matthias

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 14/04/2010 at 13:11, xxxxxxxx wrote:

                ty very much.

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