When Cinema4D is started, I want to exe
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/01/2009 at 19:58, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C++ ;---------I want to execute system construction by using "C++".
It wants to do rendering with the application start, and to preserve the result.
Then, because I want to execute the plug-in when the application starts, could you teach
the method? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/01/2009 at 06:20, xxxxxxxx wrote:
Check for the C4DPL_PROGRAM_STARTED message in PluginMessage(). It is send after Cinema has been started and all plugins have been loaded. Look through the SDK examples 'main.cpp' file for an example how to use PluginMessage().
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/01/2009 at 01:52, xxxxxxxx wrote:
thanks;