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    Evaluates intersections (ray + polygon)

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 20/11/2008 at 18:12, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.111 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hello.

      I need the functions of the XPresso-Node "RayCollision" in my C.O.F.F.E.E.-Script. Is it possible? I just found the class "GeRayCollider" in the C++SDK. It needs the "lib_collider.h"-file?
      Thats why it doesn´t work in an CoffeeExpressionTag, does it?

      thanks, René

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 21/11/2008 at 03:54, xxxxxxxx wrote:

        In COFFEE it does not work that easy. You will need to write your own collision functions I think. There are tons of examples on the internet though, search with google. It will help. 🙂

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 21/11/2008 at 07:36, xxxxxxxx wrote:

          "write your own collision functions..."
          It is a good idea, but sorry... I am a beginner. At the moment I have no idea...

          "tons of examples..."
          Where and how can one find these? Could you show me one example, please? Perhaps I used so far the wrong search words. I didn´t find no results on...

          plugincafe.com, cgtalk.com, tutorials.de, cgnetwork.de

          René

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 22/11/2008 at 04:27, xxxxxxxx wrote:

            I think the function "TraceGeometry" could help me, because it makes something similar. But it is not to become shader. Unfortunately I find no functioning example. Questions are not answered often. I need help or a reference. Thank you.

            René

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 22/11/2008 at 08:04, xxxxxxxx wrote:

              Hi,

              This is a super site for understanding geometry : http://local.wasp.uwa.edu.au/~pbourke/geometry/

              Best

              oli_d

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 22/11/2008 at 08:17, xxxxxxxx wrote:

                As 3D Designer said there is no GeRayCollider in COFFEE. You have to write your own collision detection. Unfortunatly this is beyond the scope of the SDK support.

                cheers,
                Matthias

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