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    Extrude NURBS ... how to

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 14/09/2008 at 07:55, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi ...

      how i control the offset of it ??

      i try this :
      BaseObject *obj = BaseObject::Alloc(Oextrude);

      and

      bc->SetReal(MDATA_EXTRUDE_OFFSET,50);

      and this :
      obj->SetParameter(DescID(MDATA_EXTRUDE_OFFSET), 50, NULL);

      *bc is BaseContainer / obj BaseObject

      but tell error ....

      i think "MDATA_EXTRUDE_OFFSET" isn't belong to extrude object

      and i don't know about what i replace it ...

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 14/09/2008 at 10:07, xxxxxxxx wrote:

        You have to use bc->SetVector(EXTRUDEOBJECT_MOVE, myvector).

        MDATA_EXTRUDE_OFFSET is the extrude offset of the extrude tool.

        cheers,
        Matthias

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