Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Recent
    • Tags
    • Users
    • Login

    GeDialog

    Scheduled Pinned Locked Moved SDK Help
    3 Posts 0 Posters 301 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 11/09/2008 at 13:47, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.1 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi, where can i find an example of a simple working UserDialog (say a checkbox or a slider). I have a menu entry so far and i want that when the menu is selected a dialog opens. how do i do this?

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 11/09/2008 at 14:45, xxxxxxxx wrote:

        See the cinema4dsdk folder in the plugins folder. This contains many examples including a bunch of dialog examples.

        For a CommandData plugin, you want to also setup a derived GeDialog class which is allocated, initialized, and opened by your CommandData derivative class.

        1 Reply Last reply Reply Quote 0
        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 11/09/2008 at 15:17, xxxxxxxx wrote:

          thank you. i just found the subdialog.cpp which got me started. everything is evolving now 🙂

          1 Reply Last reply Reply Quote 0
          • First post
            Last post