Allocation of instancable objects
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/09/2008 at 07:52, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform:
Language(s) : C++ ;---------
Hi!Currently I pass a static method as argument to a register function like
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\> RegisterTagData(...MyTag::Alloc);
Is it possible to pass something that Cinema 4D calls this static method
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static MyTag\* MyTag::Alloc(void\* ptr) \> { \> ... \> }
I require an address which I would like to pass as argument in the RegisterTagData method or somewhere else.
Thanks a lot..
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2008 at 06:33, xxxxxxxx wrote:
This is not possible.
cheers,
Matthias