Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Recent
    • Tags
    • Users
    • Login

    Kind of Key (Position/Rotation)

    Scheduled Pinned Locked Moved SDK Help
    5 Posts 0 Posters 381 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 12/07/2008 at 04:40, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.0 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hello,
      first of all i have to excuse me for my bad english, i hope you'll understand me...

      My problem:
      I have to use some Keys from some Objects. Now, there are 10 tracks where C4D puts sequences on. When all of them are in use, the order is typically:
      3x position
      3x Rotation
      3X scaleing
      1x PLA Track

      So, i have to know wether the Track I have selected by
      Object->GetFirstTrack() is the position Track or the rotatation Track... How do i get this information?

      Another problem:
      How do I get information about the Keys on the sequences? I'd like to read out the values of the keys, but there's no operation to get it.

      By the way:
      PositionTrack, RotationTrack etc. are defined classes in C.O.F.F.E.E, but MAXON doesn't use them. All Tracks and Keys have the parent class BaseKey, BaseTrack..

      I hope someone can help me with this. And I hope, one could understand me, because I'm a German who didn't have good english teachers at all...

      Thank you for reading,
      msOrbit

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 12/07/2008 at 05:41, xxxxxxxx wrote:

        https://developers.maxon.net/forum/topic/3945
        EDIT: I see that you're asking about R9, so the above may not apply, but I don't have any COFFEE experience to help answer your questions, sorry.

        1 Reply Last reply Reply Quote 0
        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 12/07/2008 at 05:54, xxxxxxxx wrote:

          Hello Giblet,
          the classes are working, I am able to Copy Tracks to other Objects etc, but I didn't find a way to get the information which Track the selected is. (Rotation etc).

          1 Reply Last reply Reply Quote 0
          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 12/07/2008 at 06:08, xxxxxxxx wrote:

            Ahh.. sorry, I just hadn't done anything with animation yet - I'm sure someone else will help though.

            1 Reply Last reply Reply Quote 0
            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 14/07/2008 at 06:45, xxxxxxxx wrote:

              I am afraid this is not possible with COFFEE.

              cheers,
              Matthias

              1 Reply Last reply Reply Quote 0
              • First post
                Last post