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    about user area

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/05/2008 at 03:08, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:      
      Language(s) :     C++  ;

      ---------
      i made a modaless dialog and inserted a user area.

      the problem is 'redraw'..

      when i moved another dialog, like picture view,
      over my one, it messed up the contents..

      what is the problem??

      Thx for reading.

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/05/2008 at 03:37, xxxxxxxx wrote:

        here's my message function..
        and what i want is redraw the user area's contents like picture view.

        thank you.

        LONG MainDlg::Message(const BaseContainer &msg;, BaseContainer &result;)
        {
             switch (msg.GetId())
             {
             case BFM_DRAW:
                  m_renderArea.Redraw(TRUE);
                  break;
             }

        return GeDialog::Message(msg,result);
        }

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