Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    External library

    Scheduled Pinned Locked Moved SDK Help
    2 Posts 0 Posters 188 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 10/04/2008 at 13:17, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:    Mac  ;  
      Language(s) :     C++  ;

      ---------
      Hi,

      I'm new to the SDK. I would like to write an importer plugin for a XML file. I've already prepared everything I need concerning SDK calls. Is there any reason why I should not link my importer against the Mac OS X Cocoa framework so I can use the XML classes? The importer is intended for OS X only.

      - Stefan

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 10/04/2008 at 22:10, xxxxxxxx wrote:

        hmmm... i do not know any. as long as you use your plugin on OSX only.

        i would use (in fact i do use) TinyXML.

        works on all platforms, quite useful if you have to compile for windows some day.

        1 Reply Last reply Reply Quote 0
        • First post
          Last post