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    Starting development with astrofish's tut

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/04/2008 at 04:20, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,
      I am new to c4d-plugin development, trying to make Steve Baines tutorial.
      My experiences are mostly in C# and some basics in c++, c and java. So my Problems at the end are about 70 errors during linking, code seems to be fine:

      MyTag.obj : error LNK2019: unresolved external symbol "public: long __thiscall String::GetLength(void)const " (?GetLength@String@@QBEJXZ) referenced in function "public: int __thiscall String::Content(void)const " (?Content@String@@QBEHXZ)

      and so on...

      Since I got the SDK compiled, I don't know what went wrong after "updating the project files" in the the astrofish-tutorial.

      Best Regards
      Sascha

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/04/2008 at 06:52, xxxxxxxx wrote:

        Hi!

        What compiler do you use?

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/04/2008 at 06:53, xxxxxxxx wrote:

          Hi,

          it seems that the C4D SDK is not properly linked to you plugins.

          Are you using Visual Studio 2008?

          regards,
          Remo

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 02/04/2008 at 04:04, xxxxxxxx wrote:

            Hi

            Yes I am using VS C++ 2008 EE.
            I made a copy of the (errorfree compilable) SDK, renamed it and removed, like S. Baines, to get only the tag.cpp, the main and its appropriate ressource files.

            Best
            Sascha

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