Right handed world
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/01/2008 at 07:17, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C++ ;---------
Hello! I'm writing my own export plugin, but I need right-handed world. How I can transform vector from LH to RH world? Which matrix? Thanks for reply -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/01/2008 at 03:22, xxxxxxxx wrote:
I think you just have to negate the Z axis of the vector.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/01/2008 at 23:56, xxxxxxxx wrote:
It works!
Thanks