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    cinema4sdk build fails for Release target

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 20/11/2007 at 13:42, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R10.5 
      Platform:      Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      The default cinema4sdk XCode project fails in XCode 2.4.1 when compiling the release configuration due to 2 errors during linking:

      Undefined symbols:
      __keymgr_get_and_lock_processwide_ptr
      __keymgr_get_and_lock_processwide_ptr_2
      __keymgr_set_and_unlock_processwide_ptr
      _calloc
      ...

      internal link edit command failed

      What is the issue andwhat can be done?

      Thanks

      Kabe

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 20/11/2007 at 14:57, xxxxxxxx wrote:

        Hmm, is there a new XCode version? I am not sure which one I got, but I think I have the latest version and I didn´t have any problems compiling the SDK either in Debug or Release. 😕

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 23/11/2007 at 15:18, xxxxxxxx wrote:

          Are you using a PPC Mac (G4, G5)? There is a problem with Cinema4D 10.5 SDK and PPC Macs. You have to change the Target SDK in Project settings from Mac OS to Mac OS X 10.4, see picture.

          cheers,
          Matthias

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 20/07/2008 at 01:23, xxxxxxxx wrote:

            Well, that was it! Thanks!

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 20/07/2008 at 10:17, xxxxxxxx wrote:

              How does this affect plugins generally? I'm using 'Current Mac OS' (on an Intel Mac with OS 10.4.11). Should I change the Project setting here to 'Mac OS X 10.4 (Universal)'?

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