active change
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/08/2007 at 02:30, xxxxxxxx wrote:
User Information:
Cinema 4D Version: V9.5
Platform:
Language(s) :---------
when I was change the viewport that one viewport to others( top => front ) using :
static void SetActiveViewProjection( LONG iNUM = 0 )
{
BaseDocument* doc = GetActiveDocument();
LONG lngIndex = 0;
lngIndex = iNUM;
BaseDraw *bd = doc->GetActiveBaseDraw();
switch( lngIndex )
{
case 0:
{
//BaseDraw *bd = doc->GetBaseDraw( 0);
GeData da(BASEDRAW_PROJECTION_PERSPECTIVE);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 1:
{
//BaseDraw *bd = doc->GetBaseDraw( 1 );
GeData da(BASEDRAW_PROJECTION_TOP);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 2:
{
//BaseDraw *bd = doc->GetBaseDraw( 2);
GeData da(BASEDRAW_PROJECTION_RIGHT);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 3:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_FRONT);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 4:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_LEFT);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 5:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_BOTTOM);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 6:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_PARALLEL);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 7:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_BACK);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 8:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_MILITARY);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 9:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_FROG);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 10:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_BIRD);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 11:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_GENTLEMAN);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
case 12:
{
//BaseDraw *bd = doc->GetBaseDraw( 3);
GeData da(BASEDRAW_PROJECTION_DIMETRIC);
bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),da,NULL);
}
break;
}
//DrawViews(DA_ONLY_ACTIVE_VIEW|DA_NO_THREAD|DA_NO_ANIMATION );
//EventAdd();
EventAdd(EVENT_FORCEREDRAW);}
but the result is not I want that reset the setting positon and lost my effects viewport as have been setted .
how to get myviewport like f1, f2, f3, f4.