Animating A Script
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/07/2007 at 06:38, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R10
Platform:
Language(s) : C.O.F.F.E.E ;---------
Hi, i'm new to this game.
I have a coffee script that creates a grid of 10x10 cubes into a scene. How could i animate this process, so that one cube is added say, every 30 frames?
for(x=0; x<10; x++){ for(y=0; y<10; y++){ var c = new(CubeObject); c->SetPosition(vector((x*100),(y*100),0)); doc->InsertObject(c,NULL,NULL); } }
Any help appreciated.
ThanksAl
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/07/2007 at 07:21, xxxxxxxx wrote:
This is not possible with COFFEE. You have to create a C++ generator object plugin for this.
cheers,
Matthias