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    CW Link Error: SplineHelp

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/06/2007 at 04:22, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.6 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi,

      I just added some code using the SplineHelp class and now I can't compile a macos version with CW:

      Link Error : undefined: 'SplineHelp::GetCrossNormal(...'
      and so on for other SplineHelp methods. Visual Studio compiles without any error. I addad

      #include "lib_splinehelp.h"

      to the code file. Have I to do anymore for CW?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 13/06/2007 at 07:45, xxxxxxxx wrote:

        Have you checked the include search paths for your CodeWarrior project? Maybe you have forgotten to add "resource:_api:c4d_libs"?

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 13/06/2007 at 09:17, xxxxxxxx wrote:

          You mean the "Access Paths"? I just did it, although the entire resource folder is included. But it had no effect. Still the same error.

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 13/06/2007 at 11:30, xxxxxxxx wrote:

            Cannot even compile a fresh and clean cinema4dsdk.prj. Similar link errors like

            undefined: 'EffectorData::CalcPointColor(...

            or

            undefined: 'FalloffData::CheckDirty(...

            Any ideas?

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 13/06/2007 at 11:55, xxxxxxxx wrote:

              It's unbelievable. I put lib_splinehelp.h and lib_splinehelp.ccp to the source file list. And voila, it compiles. I know, that there might be s.th. wrong, but I hope that this will be finally my very last f****** ppc compilation. It's enough for me fighting with xcode...

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 13/06/2007 at 11:56, xxxxxxxx wrote:

                hmm, it´s always very strange when the Cinema 4D SDK doesn´t compile either. Then it must be anything with your CW or a setting in CW.

                Do you have anywhere includes that don´t belong to the Cinema 4D SDK?

                Otherwise...don´t know. It´s most of the time always an obvious problem that takes hours or days to find and in the end is only a tiny mistake. That´s what my experience tells me, but unfortunately this doesn´t help you at all finding out the problem. 😄

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 13/06/2007 at 11:57, xxxxxxxx wrote:

                  Ha, there you go. Don´t care as long as it works as expected. Rule of Thumb for CW. 😉

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