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    Texture

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 19/05/2007 at 04:49, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R10 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello. I want to create level export plugin for my game, but I have this problem. Actually I'm using UVWTag for obtain UVW coordinates, but I need export unmapped textures too. How I can obtain texture coordinates for material which have Spherical/Cylindrical/Flat/Cubic/Frontal projection selected?

      Thank you.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 21/05/2007 at 01:50, xxxxxxxx wrote:

        I am afraid you have to calculate the texture coordinates for yourself. Take a look at the TexData description, there you can find the calculations for the projections.

        cheers,
        Matthias

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