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    Save Project from a Plugin

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 26/03/2007 at 05:33, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hi there!

      I am working on a Command Plugin, that should save the current project to a certain location (via Save Project) and then call a script on the saved scene file.

      When I do CallCommand(12255) it does open a file selector. I'd not want this to happen, instead I'd like to specify the directory directly, without any further user interaction. Is this possible, or do I have to replicate the functionality of "Save Project"?

      Timm

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 26/03/2007 at 06:10, xxxxxxxx wrote:

        I think the SaveDocument function is what you are looking for.

        cheers,
        Matthias

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